PHYSICAL
SETTING
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Place
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Give it a name and
decide what kind of world it will be. Will it be an alternate earth or something
in a far flung galaxy. Most people draw a rough map of how the world will
look like from a satellite image.
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Origin
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Where did your
world come from? Has it always existed or did it just appear out of nowhere.
What are the physical processes that shaped your world’s water and landforms
e.g. unexplained floods or volcanoes?
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Climate
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The climate should
reflect the mood of the story i.e. ever changing and volatile weather can
imply uncertainty. What is the source of light? Determine what the weather
will be like for each season if the seasons change. The climate and the solar
system will probably also affect how the years are counted and the time
system.
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Landforms
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Describe what are
the characteristics of the land in your world. Do you have desert landforms
like sun dunes, coastal landforms, erosion landforms or mountain landforms.
Or is it a combination. Be sure to be accurate in the kind of landforms you
choose for you particular climate. There is no point in having mountain
landforms in a desert climate.
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Water Source
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Every world must
have some source of water especially if it is to be inhabited and the
creatures in it need to survive. Is your world going to have rivers, lakes,
aquifers, waterfalls, glaciers, bays, springs, ponds, geysers or swamps
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Ecosystem
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Create a viable
ecosystem that is adapted to your world. It must have a balanced food web
that contains primary producers who can make their own food (plants),
consumers (sea creatures, wildlife, pets and birds) and decomposers who break
down dead producers. You may choose to create your own or the usual mythical
suspects like gnomes, elves, gargoyles etc.
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Sentient Species
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Create fantasy
races that will exist in your world. These will probably be your main
characters. Show their physical features, how they have adapted to the
climate and the relationship between each species. For each species give them
a name, assign them a location habitat on your map, describe their common
personality traits common physical traits, the advantages they have over
other species that has allowed their continued survival.
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SOCIAL
SETTING
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For this you’ll
need to create a social setting for each of your primary species
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Demographics
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Name; Common
physical characteristics such as eyes, pointed ears; population count; age
groups and gender divisions
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History
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Believed origin;
revered ancestors; wars in their past; relationship to other species;
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Culture
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Naming (how are
members named); Norms/rule of behavior and the laws of the species; Values
i.e. what do they hold in high esteem such as democracy, freedom, capitalism,
wealth or justice; Beliefs and ideologies held by the race be it good or bad.
Can include capitalism, Christianity, prejudices and whether they have been
institutionalized; Gender roles; Language of different subsets or the
distinct vernacular that differentiates species; Rituals and Traditions
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Education
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System
(apprenticeship, school, homeschooling, church); Accessibility; Curriculum
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Politics
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Political system
(chiefdom, anarchist, dictatorship, democracy, federacy, feudalism etc);
organs of government (legislature, executive and judiciary) and public
administration officials; the legal system; public participation in
governance.
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Economy
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The economic
system within the place as capitalism, socialism, totalitarianism; the
methods of trade; the currency; standards of living of the race while
exploring distribution of wealth
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Technology
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What technologies
have been developed for the various industries e.g. how do they farm, mining,
transportation, communication, education. The impact this technology has had
on the children. Look at the infrastructure such as bridges, building designs
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Magic
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Origin and
history, type of magic, where it comes from and what causes it; who has it or
who uses it (everyone, special people, people who can find it, holy people,
supernatural creatures); using magic;
what the effects of rules governing use, perception of magic by the
non-magical and the magical,
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Thursday, 2 August 2012
Creating a Fantasy World Checklist
Labels:
setting
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