Ronald
Tobias came up with 20 Master plots that you can build your ideas on. The
20 Master plots are;
Quest
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Search
for something, someone or somewhere and the hero’s motivation for the search.
The first scene includes a motivating scene not the actual start of the quest
so the reader can understand why the person has to go on a quest. The journey
includes moving around a lot and visiting many people. The hero will have a
travelling companion(s).The object of the search is everything and once found
the story is often just about to end. Other than the quest object at the end
of the story the hero changes e.g. finds wisdom. The hero may find himself
geographically at the place they started
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Adventure
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Action
for action sakes ex. Gulliver's Travels. The fortune is never at home and so
the hero sets out to find out. The focus is on the journey itself and thus
setting becomes a very critical component. It will include a foray into new
and strange places, strange events. The hero doesn’t necessarily have to
change at the beginning of the story. A common subplot in adventure is
romance.
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Pursuit
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One
(or two) person(s) chases another. The chase is more important than the
people who take part in it. The pursuer must have reasonable chance of
catching the pursued. It is essential that during some point the pursued
becomes trapped. The characters ought to be stimulating, engaging and
physically able to deal with the challenges of the chase as it will involve a
lot of physical action. The setting should be as confined as possible to
increase the tension and the chances of being caught.
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Rescue
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Hero
must rescue a captured victim. Like pursuit and adventure it relies a lot on
characterization. The plot will have a character triangle i.e. hero, villain
and victim. The villain is really bad and the hero is really good. The hero
must have some kind of relationship to the villain to increase the stakes.
The villain will constantly interfere with the hero and the final scene will
involve a fierce confrontation between the two. The phases of the story are
separation – pursuit – confrontation – reunion.
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Escape
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A
person must escape somewhere which may lead to a pursuit. It is literal.
The
hero is confined against his will and wand wants to escape. Unlike the rescue
plot, here the hero is the victim. In the initial phases the villain has
control, in the last the hero. The phases of the story are imprisonment –
initial escape thwarted – escape – pursuit – confrontation – hero
prevails.
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Revenge
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Wronged
person seeks retribution against betrayer for real or imagined injury. The
focus is on the means of revenge rather than the motivation. The form of
revenge will often go outside the limits of the law because the law is often
inadequate. The hero’s vengeance must fit the crime i.e. not exceed it. The
phases are normal life – crime committed against hero – no satisfaction
through official channels – hero pursues own course – first attempt vengeance
fails – hero has to improvise – confrontation with villain – hero prevails.
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The Riddle
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Hero
uncovers clues and finds a solution to a mystery. The core is that the answer
is hidden in plain sight if only you can solve the clues. The phases riddle
is introduced – relationships between people, places and events involved is
revealed - riddle solved and real sequence of plot is revealed.
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Rivalry
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Two
parties are set up as competitors who have equal power. The plot is about
their struggle for supremacy. The sides are clarified by the moral issue
involved in their struggle. The phases are status quo where both show dislike
but grudging respect for each other’s strength – initial conflict –
complications cause changes in the power curve with each getting equal lose
and win time – antagonist prevails and protagonist loses – protagonist starts
to rise through change in fortune and reaches antagonists level – final
confrontation – order restored.
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Underdog
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Has
aspects of rivalry but the hero has less advantage and has high probability
of losing because he/she is not equally matched to the antagonist. It follows
the same curve as rivalry except for admiration of each others strength. In
this case the hero fears the antagonist while the antagonist lords his/her
power.
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Temptation
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The
hero is tempted with something that is bad for him or that is morally
reprehensible. The battle is thus internal. Establishment of nature of the
protagonist – temptation introduced – protagonist gives in but rationalizes
decision – short term gratification – negative side surfaces – protagonist
tries to escape responsibility or punishment – negative effects escalate –
protagonist atones – reconciliation and forgiveness.
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Metamorphosis
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The
protagonist is physically transformed into another form through a curse. The
hero then struggles to come back to their original form or to use the form
for some greater purpose. The cure to the curse may often be related to some
form of love. There are usually terms to release. The phases of the plot are
hero has curse but can’t explain it – antagonist explains curse and offers release
– terms of release fulfilled – protagonist released or embraces curse.
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Transformation
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Change
of some form in the hero driven by an unexpected circumstance. Usually
it will explore the changes as one moves from one stage of life to another.
The phases of the plot are transforming incident causes crisis – change
starts – effects of transformation – clarifying incident where protagonist
understands change and its effect – wisdom and a little sadness.
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Maturation
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Form
of transformation where a person grows up, finds meaning or their purpose in
life. The protagonist’s naïve ‘childhood’ is contrasted to the realities of
life or ‘adulthood’. The phases of plot are naïve state – inciting incident
that challenges their beliefs on how the world works – rejection/acceptance
of change – change happens anyway from minor upheavals to one major upheaval
– protagonist ‘grows up’.
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Love
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Lovers
find one another through a background of a major obstacle like danger,
sadness, separation and reunion. Character development is very important and
the partners need to be unique, dynamic and well rounded out. Develop the
full range of feelings i.e. fear, loathing, attraction, disappointment,
relief etc. The lovers are usually ill suited at least on the surface by reasons
of class, physical attributes, temperament etc. One lover is more aggressive
in seeking love than the other. It doesn’t have to have a happy ending. The
phases of the plot are Lovers meet - Obstacle presented – solution thwarted –
attempt to get over barrier – unsuccessful or successful but another barriers
appear – solved – lovers unite.
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Forbidden Love
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Lovers
are breaking some kind of social rule the risk of being found out is ever
present. The phases of the plot are definition of initial relationship
between partners that makes the love forbidden – start forbidden relationship
– attempt to conceal – discovery – dissolving of relationship – attempt to
reinstate relationship – fails/succeeds – endpoint where moral scores are
settled may end on separation, ostracization, or death.
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Sacrifice
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Hero
gives much more than most people would give intentionally or unintentionally
at great personal cost. The hero will eventually transform from a low
moral state to high moral state. The character must be well developed, have a
clear sense of morality and his thoughts and emotions well explored.
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Discovery
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Hero
discovers something great or terrible and hence must make a difficult
choice. Actions and emotions are well balanced. The phases of the plot
are introduction to character before discovery – inciting incident that
begins to change protagonist’s character – crisis between the past and the
present – resolution.
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Wretched Excess
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Hero
overdoes it because of a character flaw or an incident and the world looks on
in horror. The deterioration evokes sympathy and horror in equal measure. The
phases of the decline are status quo – inciting incident – beginning of
deterioration – crisis point – give up to decline or recover from it.
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Ascension
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Hero
starts as a sinner and the plot shows their journey to become a better
person. He/she is strong willed charismatic and dynamic. The journey
involves a moral dilemma that changes his/her character.
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Descension
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The
reverse of ascension. Hero starts out high standing and descends to moral
degradation
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